01

Brand identity

What’s inside
  • Strategy
  • Naming
  • Identity
  • Typography
  • Guidelines
02

Web design

What’s inside
  • Websites
  • E-commerce
  • UX & UI
  • Art direction
  • Launch
03

Concept & 3D

What’s inside
  • 3D modelling
  • Product viz
  • Lighting
  • Motion
  • CMF
04

Film & editing

What’s inside
  • Direction
  • Filming
  • Editing
  • Colour
  • Short-form
05

Social

What’s inside
  • Strategy
  • Content plan
  • Campaigns
  • Short-form
  • Reporting
06

App development

What’s inside
  • Product design
  • UX & UI
  • Prototyping
  • Development
  • Launch

Get your ideas, outder

Independent design studio working worldwide across brand, digital, 3D and film.

01 / Selected work

Things that
left the studio.

Filter by

Full case studies are shared on request — most of what we do sits under wraps until it launches.

02 / Labs

Work nobody
asked us for.

Self-initiated experiments. We test our limits on our own time, so we deliver certainty on yours.

  1. L / 001

    Portfolio Rewind

    Our own work, printed, laid on a table and filmed in Cycles. No mockups — geometry, light and real depth of field. It opens this site.

    Concept & 3D
  2. L / 002

    The outder symbol, in 3D

    We rebuilt our mark as vector geometry and lit it like a product. An identity has to hold once it stops being flat.

    Brand identity
  3. L / 003

    The overnight agency

    AI agents write a hundred scripts for one ad, a hundred more vote them down to four, and the cuts are ready by morning.

    Content & presence

03 / What we do

Multidisciplinary,
nobody handing off.

01 — concept

concept & 3d design

We build the thing before it exists, then light it and shoot it like it does. Products, spaces, objects — so you can decide by looking instead of imagining, and keep deciding all the way to the visuals that ship.

3D modelling Product viz Lighting Motion CMF
02 — identity

brand identity

What holds the rest together: where you stand, what you’re called, how you look and the rules that keep it honest. Built to still sound like you on a day none of us is in the room.

Strategy Identity Typography Art direction Web design Guidelines
03 — presence

content & presence

The part people actually see. We shoot it and cut it ourselves, and we’d rather put something out every week for a year than everything at once in a fortnight.

Film Editing Direction Social Campaign

Open for 2026

let’s make
it real.

Tell us what exists only in your head right now. We’ll tell you what it takes to make it real, and whether we’re the studio to do it.

See the work