concept & 3d design
We build the thing before it exists, then light it and shoot it like it does. Products, spaces, objects — so you can decide by looking instead of imagining, and keep deciding all the way to the visuals that ship.
outdere is an independent design studio in Bragança, working worldwide across concept and 3D design, brand identity, web and content.
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01 / Selected work
A full product language, from first silhouette to the film that launched it.
ViewAn identity and a site built to survive being handed over.
ViewSix weeks of film, cut into a year of presence.
ViewRenders that replaced a prototype run — and the decision that followed.
ViewA brand rebuilt around the one thing it was already best at.
ViewFull case studies are shared on request — most of what we do sits under wraps until it launches.
02 / Labs
Self-initiated experiments. We test our limits on our own time, so we deliver certainty on yours.
[ one line on what was tested and what it proved. ]
[ one line on what was tested and what it proved. ]
[ one line on what was tested and what it proved. ]
03 / What we do
We build the thing before it exists, then light it and shoot it like it does. Products, spaces, objects — so you can decide by looking instead of imagining, and keep deciding all the way to the visuals that ship.
What holds the rest together: where you stand, what you’re called, how you look and the rules that keep it honest. Built to still sound like you on a day none of us is in the room.
The part people actually see. We shoot it and cut it ourselves, and we’d rather put something out every week for a year than everything at once in a fortnight.
Open for 2026
Tell us what exists only in your head right now. We’ll tell you what it takes to make it real, and whether we’re the studio to do it.
New project
Four fields and a paragraph. We read every one of these ourselves and come back within two working days.
We read it properly and come back within two working days — usually with a question or two before anything else.